I want to talk about the way we treat each other. I want to talk about the ways in which we’re able to stamp others with labels so that we can dismiss them. I want to talk about bruises, and pride, and unforgiveness, and bitterness, and distrust, and…
Now that i’ve finally completed Final Fantasy XIII-2, more music postings!
FFXIII-2 has a really wide range of sound from the first game, incorporating a lot more electronic and synthesised elements (and even a little heavy metal!) while still retaining a lot of the aesthetics from the original. This track feels like the perfect example, with a silent piano melody slowly overwhelmed behind deep, drawn out, slowly building chords and synths. It really emphasizes the scale and activity in the place, as well as both highlighting the way the environment has been abstracted so strongly from the previous visit, and builds up to the forthcoming events and apex of the game.
After finishing it, i’m both excited and hesitant about FFXIII-3, Lightning is going to need to be given a personality out of thin air, or for supporting characters to save it (much like Noel carried this game’s narrative as it went on) to work. Not long till E3 now ^_^
Some recent online discussions have prompted me to write something short on the above ideas. The first discussion erupted when a Kotaku writer called George Kamitani a “14-year-old boy” for including hypersexualized women in the character line-up for Dragon’s Crown. The second discussion had to do with a video I did with Anthony Carboni and Doug Wilsson where we played Spelunky and talked about games a little bit in general. Perhaps “discussion” is too strong a word for a few YouTube comments about maturity and challenging games, but nonetheless, it made me want to develop and clarify my feelings on the topic further.